Battle Rewards

In Sphynx, winning battles comes with two types of rewards: base rewards and bonus rewards. These incentives encourage players to engage in battles and enhance their gameplay experience.

Types of Battle Rewards

  1. Base Reward: This is the reward given by the system to the winner of the battle. It is a guaranteed amount of BLESS that the winner receives for successfully defeating their opponent.

  2. Bonus Reward: This is an additional amount of BLESS that the winner earns from their opponent's balance. The bonus reward provides an extra incentive to participate in battles, as it directly impacts the opponent's BLESS holdings.

How to calculate rewards

  1. ATTACKER SCENERIOS

  • If the Attacker wins, the total rewards earned are the sum of the Base reward and the Bonus reward.

BaseReward=BaseScore(WinRateBaseScore)Base Reward = Base Score - ( WinRate * Base Score)
BonusReward=0.01or0.1OpponentBalanceBonusReward = 0.01 or0.1*Opponent Balance

*The BaseReward minimum amount is 10 BLESS and maximum is 75 BLESS

LOWER winning chance will earn you more BLESS per win.

*BonusReward new updates: For new players with BLESS balance < 30,000:

  • Unchanged, 10% of total BLESS balance, Max Loss is 75 BLESS.

For experienced players with BLESS balance ≥ 30,000:

  • If you are an Attacker : 1% from total BLESS balance

  • If you are a Defender: 1% from total BLESS balance

  • Max Loss: Changed from 750 => 375 BLESS

Flash spinning will multiply the amount of the Base Reward based on the number of spins you stacked.

  • If the Attacker loses (total balance < 30,000 BLESS), they will lose 10% of his total BLESS balance, and losing BLESS is less than or equal to 75 BLESS

  • If the Attacker loses (total balance ≥ 30,000 BLESS), they will lose 1% of his total BLESS balance, and losing BLESS is less than or equal to 375 BLESS

  1. DEFENDER SCENERIOS

  • If the Defender wins, they will earn 10% of the Attacker's total BLESS balance, max 150 if Attacker's total BLESS balance is < 30,000; and earn 1% of the Attacker's total BLESS balance, max 750 if Attacker's total BLESS balance is ≥ 30,000.

  • If the Defender loses, they will lose 5% of their total BLESS balance (not greater than 150 BLESS or 750 as described above).

By participating in battles and aiming for victory, players can earn both base and bonus rewards, significantly increasing their BLESS and enhancing their overall progress in the game.

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